Open Gaming

Open gaming sessions or “walk up games” don’t require a booking in advance to sit down for a session. They include shorter games, game demos, and board games that vary in how long they will run for. Check out this section of the con if you’re between games, or stick around and see what local developers have been working on!

Want to see when these games are running? These events don’t have sign ups, but you can see their schedule on Aftergame, where Conquest registration and game sign ups are now open!

COLLARTS - Game Design - Student Playtests

Beginner friendly, Kid friendly

20The students from COLLARTS Game Design bring you a range of games to test and play. These are all games the students are currently working on and are looking for player feedback to make them even better!

Player Capacity:
System knowledge required:
None. System will be taught during the session.
Rating: G
Seriousness: Not Very (1/6)

The King's Poisoner

By: Jonathan (V2S games)

Beginner friendly

ONE OF YOU IS KING. Everyone else is a member of their royal court who’s either going to assassinate them, or rat out the conspirators and save them. Who will you trust? What will you dare? Who will be king!

The King’s Poisoner is a thrilling out-of-the-box tabletop roleplaying game of love, loyalty, ambition & murder, that will keep everyone guessing right to the very end!

Player Capacity: 2 to 7+
System: The King’s Poisoner
System knowledge required: None.
Rating: M. Themes include poison, intrigue, romance, regicide, and murder.
Seriousness: Moderate, but on the less serious side. (2/6)

Lore Piercer

By: DanTheGM

Beginner friendly

The commute turns into a nightmare when a routine subway ride becomes a journey into the unknown. Car-by-car, reality unravels, flickering lights reveal impossible graffiti, carriages transform into impossible shapes, and the train itself seems to hunger for something more than the players can give.

This is not a commute. This is a passage.

In this Lovecraftian tabletop roleplaying scenario, investigators must push forward through a labyrinth of steel and shadows, solving terrible rituals in each carriage to progress – while their sanity slips further from reach. Will they uncover the truth behind the train’s sinister journey, or become just another echo in the tunnels below?

Player Capacity: 2 to 7+
System: Cthulhu Dark
System knowledge required: None. System will be taught during the session.
Rating: M. Lovecraftian horror.
Seriousness: Moderate, leaning toward serious. (4/6)

Pulp Hero & The Deck of Destiny

By: Michael Horgen

Beginner friendly

This is a card-driven solo/co-op RPG set in the pulp adventure world of the 1920s to 50s.

Players are guided by a 6-act-story structure with prompt questions at each stage. Prompt cards from the Deck of Destiny help provide answers and inspiration. The adventure itself is not set, but emerges from the gameplay.

The game today will be guided by Michael Horgen.

Run time: Approx. 90 minutes
Player Capacity:
1 to 3
System knowledge required: None. System will be taught during the session.
Rating: M. This is a pulp adventure setting that may have reference to cults or secret societies. The adventure is not set, but emerges from the gameplay. Boundaries will be discussed at the start and monitored during the game.
Seriousness: Moderate, but on the sess serious side. (2/6)

STASH Card Game

By: Chris

Beginner friendly, Kid friendly

In Stash, you’ll feel the push and pull between risk and reward. You’ll grip the edge of the table in suspense as you watch your opponent play a card. You’ll sigh with relief that they steal somebody else’s loot.

You’ll watch in horror as your mild-mannered friend embraces their inner villain, burning everything to the ground and laughing maniacally whilst they do.

Don’t be fooled by it’s simplicity though. Stash isn’t all about luck. Play a few rounds and you’ll soon realise that there’s real strategy involved.

Bluff, count cards, psychoanalyse and manipulate your friends and family – it’s all fair game.

This elegant little game punches way above its weight and takes about 5 minutes to learn. It’s suitable for all ages, it’s endlessly replayable, it fits in your pocket, and above all else, it’s hilarious, genuine fun.

Player Capacity: 2 to 4
System: Stash
System knowledge required: None. System will be taught during the session.
Rating: PG.
Seriousness: Moderate, but on the less serious side. (2/6)

StoryCORE - Open Beta Testing!

By: Matt Carson💖

Beginner friendly, Kid friendly

StoryCORE is a brand new Improvised Urban-Fantasy Card-Based Table-Top Role-Playing Character-Centric-World-Building Game that offers the experience of Dungeons & Dragons for people who have always wanted to play but found the whole prospect intimidating, as well as a robust character/world building tool for the storyteller in your life.

StoryCORE plays 2-5 players, 2-3 hours, ages 11 and up, and is Dungeon Master-less, so everyone gets to play their own character. There’s no stats, there’s no math, just pure distilled improvised collaborative storytelling goodness.

StoryCORE is currently in Open Beta, so your feedback is important in sculpting this game into its Final Form. Each game of StoryCORE run at Conquest will end with a brief feedback session to collect your valuable insight.

Stay Safe, and have Fun Building New Worlds with your Friends💖

Player Capacity: 2 to 5
System: StoryCORE
System knowledge required: None. System will be taught during the session.
Rating: PG. Mild Cussing, Fantasy Violence, Your Own Imagination. Certain cards may not be suitable for younger players, but can easily be removed before play begins.
Seriousness: Moderate, but on the less serious side. (2/6)

Tablescape: Deceit in Camelot

By: Tablescape: Tabletop Escape Rooms

Beginner friendly

Tablescape combines escape rooms with tabletop gameplay for a campaign of exciting, puzzle-filled adventure! Scenarios are beginner-friendly and have a variety of puzzles that are suited to their respective genres.

For the ‘Deceit in Camelot’ story, you are a spy in Camelot, sent to uncover the secrets of King Arthur’s court. Can you escape your dungeon cell, explore the castle collecting intel and find the fabled sword in the stone, Excalibur?

Session time is approximately 60 minutes.

Player Capacity: 2 to 5.
System: Tabletop Escape Room
System knowledge required: None.
Rating: PG. Puzzle difficulty is better suited to teens and adults.
Seriousness: Average (3/6).