Board Games & Card Games
Take a break from roleplaying for some good old fashioned fun!
Robo Rally
Presented By: Tarquin
We Got the New Boards!
Robo Rally is a fun game for new players as well as experienced. We run the 90’s version of the game with a point system with 30 years’ worth of game testing so the program knows what it’s doing. It’s so we know who won. The point system helps you decide who to hunt down and ram into a pit. Do not fear the point system.
We have sets of all the new boards from the new version and they are completely backward compatible with the old version. The new version…is…well the new version. We invite old players to read the rules and cry.
With the new boards expect to see and play boards you have never seen, including the 30th Anniversary set!
Player Capacity: 2 to 24+
System: Robo Rally Original Version
System knowledge required: None. System will be taught during the session.
Rating: G. Lasers go ZAP!
Seriousness: Not Very. (1/6)
STASH Card Game
By: @stashcardgame
There is a town, unguarded, and you are intent on raiding it and leaving with a massive bounty of loot!
But be careful, there are others who share a similar interest… Play your cards right and take home the biggest stash!
STASH is quick, simple, and easy to learn.
Designed to be endlessly re-playable by both casual partygoers and dedicated strategists, STASH will have you hooked. It has the simplicity of UNO, the anticipation of Poker, and the interaction of Unstable Unicorns.
Released by the independent Australian game developer in 2025, STASH received overwhelmingly positive feedback from play-testers, and delivers on its promise to strike the balance between a casual family favourite and a medium for competitive play.
Gameplay:
Players are villains, taking turns adding to their loot pile, accumulating treasure. Until it is stashed, however, it is at the mercy of the other players.
Players start with a hidden villain – each with their own special action. On a player’s turn, they either raid the town by drawing and playing a card, or they reveal their hidden character card, allowing them to stash, steal, trade, or burn each other’s loot.
The game ends when no more cards can be played from player’s hands, and the highest accumulated loot score determines the winner. There are a predetermined number of each card type within the deck, allowing competitive players to strategically assess the risk vs reward of their actions.
Player Capacity: 2 to 4, best with 3
System: Stash
System knowledge required: None. System will be taught during the session.
Rating: G.
Seriousness: Average (3/6)